
Towards the end of the game, there are police trucks that will definitely be a problem due to how they smash into your car to pursue you. If you're arrested three times, your car will be impounded. You probably won't get busted often (only happened to me twice near the end of the game), but if you do, you'll lose money, which didn't matter to me since I rarely bought anything. For whatever reason, when you're chased after a race, you can't open the map (possibly another bug). So when you're being chased, you're usually driving aimlessly until you find a pursuit breaker. Pursuit breakers are structures that can topple on police cars to disable them. When you're being chased by the police, which will happen a lot, it would have been good to have an option to set waypoints since there are "pursuit breakers" placed around the map. This is fine in text, but there is no way to set your own waypoints to know where you're going without opening the GPS map every few seconds. Thanks to GameFAQs, I found out that the only way to play them was to drive to the areas and start the job from the overworld.
Nfs undercover on wii Patch#
Because of how buggy the game is (and EA not caring enough to patch things up), the game crashed three times when I tried to pick a job from the map. There are only three job types: "hot car," where Rose has you deliver a stolen car to a destination, "wheelman," which is the same as escape, and "boss chasedown," where you ram your car into a boss' car enough times to take them out. There are only thirty-four jobs in all, and to keep the player from doing them all at once, the game pads things out to where it's a gamble for whether or not you'll play another job next.
Nfs undercover on wii driver#
And I'm not an expert driver by any means.īy the second half of the game, you'll end up doing A LOT of race and wanted events to advance in the story with another job, only to get a quick cutscene that doesn't add very much and get thrown back into the game's ugly city. I only really had a problem in one or two races, and that was it. Once you get in first place in circuits and sprints, your opponents seem practically nonexistent. One highway battle did seem almost impossible for me that I just avoided playing that event. They were almost always challenging to complete because of the traffic and time limits, while everything else was so easy that it bored me. Out of these five race events, only highway battle and checkpoint really offer much of a challenge. And "checkpoint," where you have to make it to each checkpoint before time runs out. "Outrun," where you have to stay in the lead of your opponent until time runs out. "Sprint," where you have to stay in first place until you reach the finish line. This is also the only event where your car can be totaled. These events are set in bustling streets, so you have to avoid the traffic because getting hit just once can set you back long enough for your opponent to outrace you. For the race events, there's "highway battle," where you have to stay ahead of another car by a few thousand feet. In a failed attempt to not make the gameplay too monotonous, there are different types of events divided by category. There are 187 events you can play in all.
